1/15/2024 0 Comments Pluraleyes 4 crashes after syncSync 30p and 60p footage in a separate Plural Eyes 3.5 project. This is important as using the new FCPX will cause errors when importing and will cause issues when relinking (mark my words). Import in FCPX 10.3.4 (make sure it's version 10.3.4). Sync 24p and 48p footage in one Plural Eyes 3.5 Project. Watch the video above to get a quick run down, but I want to list a few important factors. The longer the edit, the more out of sync the project will be. That is obviously a problem where we are editing long form edits. Many times, the cameras are off by 5 frames, and sometimes as much as 15 frames. The problem with Final Cut 10.4 and Plural Eyes 4, doing a straight basic sync in Plural Eyes will create issues where the footage is not in sync. So, how to sync footage with frame rates 24p, 30p and 60p together and make sure that it's 100% synced up in Final Cut Pro. Plural Eyes 4 itself is a pain to use professionally (it's been dumbed down). And the new updates with FCPX and Plural Eyes 4, they are not so great and I'm having a ton of issues. ![]() ![]() You might wonder why I'm using old software to get my footage synced up, well, it's because it works. ![]() In this simple tutorial, I want to show you my workflow syncing multi-frame rate (24p, 30p & 60p) footage with Plural Eyes 3.5 and Final Cut Pro 10.3.4.
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